Player 1 (): Zwolf11_Hello_Facepunch.js
vs
Player 2 (): ChinookSurfer0.4.js

backpauseplayforward
[ [ [2,14], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", ".......2.......", "...............", ".........1.....", "...............", "...........3...", "...............", ], [ [2,13], // coordinates player 1 [3,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", ".......2.......", "...............", ".........1.....", "...............", "...........3...", "...............", ], [ [2,12], // coordinates player 1 [4,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", ".......2.......", "...............", ".........1.....", "...............", "...........3...", "...............", ], [ [3,12], // coordinates player 1 [5,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", ".......2.......", "...............", ".........1.....", "...............", "...........3...", "...............", ], [ [4,12], // coordinates player 1 [6,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", ".......2.......", "...............", ".........1.....", "...............", "...........3...", "...............", ], [ [5,12], // coordinates player 1 [7,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", ".......2.......", "...............", ".........1.....", "...............", "...........3...", "...............", ], [ [6,12], // coordinates player 1 [8,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", ".......2.......", "...............", ".........1.....", "...............", "...........3...", "...............", ], [ [6,11], // coordinates player 1 [9,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", ".......2.......", "...............", ".........1.....", "...............", "...........3...", "...............", ], [ [7,11], // coordinates player 1 [9,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", ".......2.......", "...............", ".........1.....", "...............", "...........3...", "...............", ], [ [8,11], // coordinates player 1 [9,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", ".......2.......", "...............", ".........1.....", "...............", "...........3...", "...............", ], [ [9,11], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", ".......2.......", "...............", ".........1.....", "...............", "...........3...", "...............", ], [ [9,11], // coordinates player 1 [9,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", ".......2.......", "...............", "...............", "...............", "...........3...", "...............", ], [ [9,10], // coordinates player 1 [8,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", ".......2.......", "...............", "...............", "...............", "...........3...", "...............", ], [ [8,10], // coordinates player 1 [7,11], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", ".......2.......", "...............", "...............", "...............", "...........3...", "...............", ], [ [7,10], // coordinates player 1 [7,10], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", ".......2.......", "...............", "...............", "...............", "...........3...", "...............", ], [ [7,9], // coordinates player 1 [7,9], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", ".......2.......", "...............", "...............", "...............", "...........3...", "...............", ], [ [7,9], // coordinates player 1 [7,9], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [7,8], // coordinates player 1 [8,9], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [8,8], // coordinates player 1 [9,9], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [8,7], // coordinates player 1 [10,9], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [9,7], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [10,6], // coordinates player 1 [10,6], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [10,5], // coordinates player 1 [10,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [10,2], // coordinates player 1 [10,2], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "..........2....", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [10,2], // coordinates player 1 [10,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [9,2], // coordinates player 1 [9,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [8,2], // coordinates player 1 [8,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [7,2], // coordinates player 1 [7,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [7,1], // coordinates player 1 [6,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [6,1], // coordinates player 1 [5,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [5,1], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [5,0], // coordinates player 1 [3,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [4,0], // coordinates player 1 [2,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [3,0], // coordinates player 1 [1,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [2,0], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [0,2], // coordinates player 1 [2,0], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [0,3], // coordinates player 1 [3,0], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [0,4], // coordinates player 1 [4,0], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [1,4], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [1,5], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [2,5], // coordinates player 1 [4,3], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [3,5], // coordinates player 1 [4,4], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "....3......3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [6,6], // coordinates player 1 [7,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [7,6], // coordinates player 1 [8,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [8,6], // coordinates player 1 [9,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [8,7], // coordinates player 1 [9,6], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [9,7], // coordinates player 1 [9,7], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...........3...", "...............", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [9,7], // coordinates player 1 [9,7], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [9,6], // coordinates player 1 [10,7], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [9,5], // coordinates player 1 [11,7], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [10,5], // coordinates player 1 [11,6], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [11,4], // coordinates player 1 [10,5], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [11,3], // coordinates player 1 [10,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [11,2], // coordinates player 1 [10,3], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [11,1], // coordinates player 1 [10,2], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [10,1], // coordinates player 1 [10,1], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [10,1], // coordinates player 1 [10,1], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [10,2], // coordinates player 1 [10,2], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [11,3], // coordinates player 1 [11,3], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [11,4], // coordinates player 1 [11,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [11,7], // coordinates player 1 [11,7], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [11,9], // coordinates player 1 [11,9], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [11,11], // coordinates player 1 [11,11], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [11,12], // coordinates player 1 [11,12], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [11,13], // coordinates player 1 [11,13], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "...............", ], [ [11,13], // coordinates player 1 [11,13], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]