Player 1 (): Getaway.js
vs
Player 2 (): Rofuel2.js

backpauseplayforward
[ [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3..........3", "......2.....", "....1.2....3", "2.....3.....", "............", "............", ".3..........", "............", "............", ], [ [3,7], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3..........3", "......2.....", "....1.2....3", "2.....3.....", "............", "............", ".3..........", "............", "............", ], [ [4,7], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3..........3", "......2.....", "....1.2....3", "2.....3.....", "............", "............", ".3..........", "............", "............", ], [ [5,7], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3..........3", "......2.....", "....1.2....3", "2.....3.....", "............", "............", ".3..........", "............", "............", ], [ [6,7], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3..........3", "......2.....", "....1.2....3", "2.....3.....", "............", "............", "............", "............", "............", ], [ [6,6], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3..........3", "......2.....", "....1.2....3", "2.....3.....", "............", "............", "............", "............", "............", ], [ [6,6], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3..........3", "......2.....", "....1.2....3", "2...........", "............", "............", "............", "............", "............", ], [ [6,5], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3..........3", "......2.....", "....1.2....3", "2...........", "............", "............", "............", "............", "............", ], [ [6,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3..........3", "......2.....", "....1......3", "2...........", "............", "............", "............", "............", "............", ], [ [6,4], // coordinates player 1 [0,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3..........3", "......2.....", "....1......3", "............", "............", "............", "............", "............", "............", ], [ [6,4], // coordinates player 1 [0,5], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3..........3", "............", "....1......3", "............", "............", "............", "............", "............", "............", ], [ [6,5], // coordinates player 1 [0,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3..........3", "............", "....1......3", "............", "............", "............", "............", "............", "............", ], [ [5,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "3..........3", "............", "....1......3", "............", "............", "............", "............", "............", "............", ], [ [4,5], // coordinates player 1 [0,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "...........3", "............", "....1......3", "............", "............", "............", "............", "............", "............", ], [ [4,5], // coordinates player 1 [1,3], // coordinates player 2 [1.0,2.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "...........3", "............", "...........3", "............", "............", "............", "............", "............", "............", ], ["player 1 wins"] ]