Player 1 (): Test_Bot.lua
vs
Player 2 (): 4130722.js

backpauseplayforward
[ [ [1,12], // coordinates player 1 [1,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [2,12], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [3,12], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [4,12], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [5,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [6,12], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [7,12], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [8,12], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [9,12], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [10,12], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [11,12], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [12,12], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [13,12], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [14,12], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [14,12], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [14,12], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [14,12], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [14,12], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [14,12], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [14,12], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [14,12], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [14,12], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], [ [14,12], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", ".....2.........", "...............", "...............", "...............", "...3...........", "....2..........", "...............", ".........3.....", "...............", "...............", "........3.....1", ".......2.......", ".........3.....", "...............", ], ["no winner (game aborted)"] ]