Player 1 (): Stalker v1.0.lua
vs
Player 2 (): crimson ink.js

backpauseplayforward
[ [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..3.......", "..4.4.3...", "....4.....", "..........", ], [ [5,6], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..3.......", "..4.4.3...", "....4.....", "..........", ], [ [5,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..3.......", "..4.4.3...", "....4.....", "..........", ], [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..3.......", "..4.4.....", "....4.....", "..........", ], [ [6,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..3.......", "..4.4.....", "....4.....", "..........", ], [ [5,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..3.......", "..4.4.....", "....4.....", "..........", ], [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..3.......", "..4.......", "....4.....", "..........", ], [ [4,7], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..3.......", "..4.......", "....4.....", "..........", ], [ [4,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..3.......", "..4.......", "....4.....", "..........", ], [ [3,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..3.......", "..4.......", "....4.....", "..........", ], [ [2,6], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..........", "..4.......", "....4.....", "..........", ], [ [2,6], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..........", "..4.......", "....4.....", "..........", ], [ [2,5], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..........", "..4.......", "....4.....", "..........", ], [ [2,6], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..........", "..4.......", "....4.....", "..........", ], [ [2,5], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..........", "..4.......", "....4.....", "..........", ], [ [2,6], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..........", "..4.......", "....4.....", "..........", ], [ [2,5], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..........", "..4.......", "....4.....", "..........", ], [ [2,6], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..........", "..4.......", "....4.....", "..........", ], [ [2,5], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..........", "..4.......", "....4.....", "..........", ], [ [2,6], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..........", "..4.......", "....4.....", "..........", ], [ [2,5], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..........", "..4.......", "....4.....", "..........", ], [ [2,5], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......4.4", "...3...1..", "..........", "4..2.2...2", "..4.......", ".....33...", "..........", "..4.......", "....4.....", "..........", ], ["no winner (game aborted)"] ]