Player 1 (): Nearest v7.js
vs
Player 2 (): crimson ink.js

backpauseplayforward
[ [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32.......", "........1", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [2,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32.......", "........1", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [3,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32.......", "........1", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [4,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32.......", "........1", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [5,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32.......", "........1", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [6,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3........", "........1", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [7,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3........", "........1", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [8,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3........", "........1", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [8,1], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3........", "........1", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [8,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3........", ".........", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [8,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3........", ".........", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [8,1], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3........", ".........", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [8,1], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3........", ".........", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [8,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3........", ".........", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [8,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3........", ".........", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [8,1], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3........", ".........", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [8,1], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3........", ".........", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [8,1], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3........", ".........", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [8,1], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3........", ".........", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], [ [8,1], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3........", ".........", ".........", ".........", ".........", ".......3.", ".3.......", "..22.....", "33.......", ], ["no winner (game aborted)"] ]