Player 1 (): AveBot.lua
vs
Player 2 (): Gradius IX.js

backpauseplayforward
[ [ [9,3], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "....3.......", "............", "......2.....", "......3.....", ".......3....", "............", "1...........", "...2........", "........2...", ], [ [8,3], // coordinates player 1 [8,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "....3.......", "............", "......2.....", "......3.....", ".......3....", "............", "1...........", "...2........", "........2...", ], [ [7,3], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "....3.......", "............", "......2.....", "......3.....", ".......3....", "............", "1...........", "...2........", "........2...", ], [ [6,3], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "....3.......", "............", "......2.....", "......3.....", ".......3....", "............", "1...........", "...2........", "........2...", ], [ [5,3], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "....3.......", "............", "......2.....", "......3.....", ".......3....", "............", "1...........", "...2........", "........2...", ], [ [4,3], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "....3.......", "............", "......2.....", "......3.....", ".......3....", "............", "1...........", "...2........", "........2...", ], [ [4,3], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "1...........", "...2........", "........2...", ], [ [3,3], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "1...........", "...2........", "........2...", ], [ [2,3], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "1...........", "...2........", "........2...", ], [ [1,3], // coordinates player 1 [8,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "1...........", "...2........", "........2...", ], [ [0,3], // coordinates player 1 [8,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "1...........", "...2........", "............", ], [ [0,4], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "1...........", "...2........", "............", ], [ [0,5], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "1...........", "...2........", "............", ], [ [0,6], // coordinates player 1 [5,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "1...........", "...2........", "............", ], [ [0,7], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "1...........", "...2........", "............", ], [ [0,8], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "1...........", "...2........", "............", ], [ [0,9], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "1...........", "...2........", "............", ], [ [0,9], // coordinates player 1 [3,10], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "............", "............", "............", ], [ [1,9], // coordinates player 1 [4,10], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "............", "............", "............", ], [ [2,9], // coordinates player 1 [5,10], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "............", "............", "............", ], [ [3,9], // coordinates player 1 [5,9], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "............", "............", "............", ], [ [4,9], // coordinates player 1 [5,8], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "............", "............", "............", ], [ [5,9], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "............", "............", "............", ], [ [6,9], // coordinates player 1 [5,6], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "............", "............", "............", ], [ [7,9], // coordinates player 1 [5,5], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "............", "............", "............", ], [ [7,8], // coordinates player 1 [5,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "............", "............", "............", ], [ [7,7], // coordinates player 1 [5,3], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", ".......3....", "............", "............", "............", "............", ], [ [7,7], // coordinates player 1 [5,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", "............", "............", "............", "............", "............", ], [ [6,7], // coordinates player 1 [6,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", "............", "............", "............", "............", "............", ], [ [6,6], // coordinates player 1 [6,3], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "......3.....", "............", "............", "............", "............", "............", ], [ [6,6], // coordinates player 1 [6,4], // coordinates player 2 [1.0,0.0,3.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3......", "............", "..3.........", "............", "............", "......2.....", "............", "............", "............", "............", "............", "............", ], ["player 1 wins"] ]