Player 1 (): ronnie..lua
vs
Player 2 (): crimson ink.js

backpauseplayforward
[ [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.", "...........", ".3.........", "........3..", ".....2.....", "...........", "...........", "....2..2...", "...........", "...1..3....", ".3.........", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.", "...........", ".3.........", "........3..", ".....2.....", "...........", "...........", "....2..2...", "...........", "...1..3....", ".3.........", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.", "...........", ".3.........", "........3..", ".....2.....", "...........", "...........", "....2..2...", "...........", "...1..3....", ".3.........", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.", "...........", ".3.........", "........3..", ".....2.....", "...........", "...........", "....2..2...", "...........", "...1..3....", ".3.........", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.", "...........", ".3.........", "........3..", ".....2.....", "...........", "...........", "....2..2...", "...........", "...1..3....", ".3.........", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.", "...........", ".3.........", "........3..", ".....2.....", "...........", "...........", "....2..2...", "...........", "...1..3....", ".3.........", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.", "...........", ".3.........", "........3..", ".....2.....", "...........", "...........", "....2..2...", "...........", "...1..3....", ".3.........", ], [ [10,10], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.", "...........", ".3.........", "........3..", ".....2.....", "...........", "...........", "....2..2...", "...........", "...1..3....", ".3.........", ], [ [10,10], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.", "...........", ".3.........", "........3..", ".....2.....", "...........", "...........", "....2..2...", "...........", "...1..3....", ".3.........", ], [ [10,10], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.", "...........", ".3.........", "........3..", ".....2.....", "...........", "...........", "....2..2...", "...........", "...1..3....", ".3.........", ], [ [10,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.", "...........", ".3.........", "........3..", ".....2.....", "...........", "...........", "....2..2...", "...........", "...1..3....", ".3.........", ], [ [10,10], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.", "...........", ".3.........", "........3..", ".....2.....", "...........", "...........", "....2..2...", "...........", "...1..3....", ".3.........", ], [ [10,10], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.", "...........", ".3.........", "........3..", ".....2.....", "...........", "...........", "....2..2...", "...........", "...1..3....", ".3.........", ], [ [10,10], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.", "...........", ".3.........", "........3..", ".....2.....", "...........", "...........", "....2..2...", "...........", "...1..3....", ".3.........", ], ["no winner (game aborted)"] ]