Player 1 (): Java1213.lua
vs
Player 2 (): crimson ink.js

backpauseplayforward
[ [ [13,5], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [13,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [14,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [14,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [14,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [14,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [13,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [12,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [8,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [7,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [5,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], [ [13,5], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "..1............", "...............", ".........3.....", "..........2....", "...............", "...............", "....3.....3....", "..........2....", "...2...........", "........3....3.", "...............", "...............", ], ["no winner (game aborted)"] ]