Player 1 (): ultimate champu.js
vs
Player 2 (): Fruit Walker I.js

backpauseplayforward
[ [ [7,1], // coordinates player 1 [7,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "........3......", "...............", "...1...........", ".......2.3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [7,2], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "........3......", "...............", "...1...........", ".......2.3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [7,3], // coordinates player 1 [7,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "........3......", "...............", "...1...........", ".......2.3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [7,4], // coordinates player 1 [7,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "........3......", "...............", "...1...........", ".......2.3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [7,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "........3......", "...............", "...1...........", ".......2.3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [7,5], // coordinates player 1 [5,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "........3......", "...............", "...1...........", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [8,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "........3......", "...............", "...1...........", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [8,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "........3......", "...............", "...1...........", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [8,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "........3......", "...............", "...............", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [8,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "........3......", "...............", "...............", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [8,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "...............", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [9,2], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "...............", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [10,2], // coordinates player 1 [3,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "...............", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [10,1], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "...............", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [11,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "...............", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [11,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "...............", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [11,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [11,1], // coordinates player 1 [7,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [11,2], // coordinates player 1 [7,2], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [11,3], // coordinates player 1 [7,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [11,4], // coordinates player 1 [7,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [10,4], // coordinates player 1 [7,5], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [10,5], // coordinates player 1 [7,6], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [9,5], // coordinates player 1 [7,7], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", ".........3.....", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [9,5], // coordinates player 1 [7,8], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [9,6], // coordinates player 1 [8,8], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [9,7], // coordinates player 1 [9,8], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [9,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "2.........3....", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "2..............", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [9,8], // coordinates player 1 [10,9], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "2..............", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [8,8], // coordinates player 1 [10,10], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "2..............", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [7,8], // coordinates player 1 [10,11], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "2..............", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [6,8], // coordinates player 1 [10,12], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "2..............", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [5,8], // coordinates player 1 [9,12], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "2..............", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [4,8], // coordinates player 1 [8,12], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "2..............", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [4,7], // coordinates player 1 [7,12], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "2..............", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [3,7], // coordinates player 1 [6,12], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "2..............", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [3,6], // coordinates player 1 [5,12], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "2..............", "...............", "...............", "...............", "....3..........", "...............", "...............", ], [ [3,6], // coordinates player 1 [4,12], // coordinates player 2 [0.0,2.0,3.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "2..............", "...............", "...............", "...............", "....3..........", "...............", "...............", ], ["player 1 wins"] ]