Player 1 (): AppleBot.js
vs
Player 2 (): DarkGalvanicPhoenix_1.js

backpauseplayforward
[ [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.", ".3.1.3.", "......3", "......2", ".......", ".23....", "...3...", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.", ".3.1.3.", "......3", "......2", ".......", ".23....", "...3...", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.", ".3...3.", "......3", "......2", ".......", ".23....", "...3...", ], [ [2,1], // coordinates player 1 [4,1], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.", ".3...3.", "......3", "......2", ".......", ".23....", "...3...", ], [ [1,1], // coordinates player 1 [4,0], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.", ".3...3.", "......3", "......2", ".......", ".23....", "...3...", ], [ [1,1], // coordinates player 1 [5,0], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.", ".....3.", "......3", "......2", ".......", ".23....", "...3...", ], [ [1,2], // coordinates player 1 [5,0], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....3.", "......3", "......2", ".......", ".23....", "...3...", ], [ [1,3], // coordinates player 1 [5,1], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....3.", "......3", "......2", ".......", ".23....", "...3...", ], [ [1,4], // coordinates player 1 [5,2], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....3.", "......3", "......2", ".......", ".23....", "...3...", ], [ [1,5], // coordinates player 1 [6,2], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....3.", "......3", "......2", ".......", ".23....", "...3...", ], [ [1,5], // coordinates player 1 [6,3], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....3.", "......3", "......2", ".......", "..3....", "...3...", ], [ [2,5], // coordinates player 1 [6,3], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....3.", "......3", ".......", ".......", "..3....", "...3...", ], [ [2,5], // coordinates player 1 [6,3], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".....3.", "......3", ".......", ".......", "..3....", "...3...", ], ["player 1 wins (opponent threw an exception)"] ]