Player 1 (): W.A.L.L-E.js
vs
Player 2 (): eastboooot.js

backpauseplayforward
[ [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", ".....3.........", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", ".....3.........", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [3,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", ".....3.........", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [4,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", ".....3.........", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [4,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", ".....3.........", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [5,1], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", ".....3.........", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [5,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", ".....3.........", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [6,0], // coordinates player 1 [9,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", ".....3.........", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [5,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", ".....3.........", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [5,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", ".....3.........", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [4,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", ".....3.........", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [4,1], // coordinates player 1 [13,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", ".....3.........", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [4,0], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", ".....3.........", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [5,0], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", ".....3.........", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [5,1], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", ".....3.........", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [5,2], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", ".....3.........", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [5,3], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", ".....3.........", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [5,3], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", "...............", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [5,2], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", "...............", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [6,2], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", "...............", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [7,2], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", "...............", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [6,2], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", "...............", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [5,2], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", "...............", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [5,3], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", "...............", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [5,4], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", "...............", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [5,5], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", "...............", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [5,4], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", "...............", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [5,3], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", "...............", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [4,3], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", "...............", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [3,3], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", "...............", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [4,3], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", "...............", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [3,3], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", "...............", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [4,3], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", "...............", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], [ [4,3], // coordinates player 1 [14,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "............3..", "..3............", "...............", "...............", "...............", ".........2.....", "..2............", ".......1.......", "...............", "........32.....", "...............", "...............", ".....3.........", "...............", ], ["no winner (game aborted)"] ]