Player 1 (): Porphyry.js
vs
Player 2 (): Copycat 0.5.js

backpauseplayforward
[ [ [12,13], // coordinates player 1 [12,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2....3........", "......1...3....", "...............", "...............", "3...........2.2", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [12,12], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2....3........", "......1...3....", "...............", "...............", "3...........2.2", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [12,11], // coordinates player 1 [12,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2....3........", "......1...3....", "...............", "...............", "3...........2.2", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2....3........", "......1...3....", "...............", "...............", "3...........2.2", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [12,9], // coordinates player 1 [12,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2....3........", "......1...3....", "...............", "...............", "3...........2.2", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [12,8], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2....3........", "......1...3....", "...............", "...............", "3...........2.2", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [12,8], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2....3........", "......1...3....", "...............", "...............", "3.............2", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [13,8], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2....3........", "......1...3....", "...............", "...............", "3.............2", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [14,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2....3........", "......1...3....", "...............", "...............", "3.............2", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [14,8], // coordinates player 1 [10,7], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2....3........", "......1...3....", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [13,8], // coordinates player 1 [10,6], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2....3........", "......1...3....", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [12,8], // coordinates player 1 [10,5], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2....3........", "......1...3....", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [11,8], // coordinates player 1 [9,5], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2....3........", "......1...3....", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [10,8], // coordinates player 1 [8,5], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2....3........", "......1...3....", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [7,5], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2....3........", "......1...3....", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [10,6], // coordinates player 1 [6,5], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2....3........", "......1...3....", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [10,5], // coordinates player 1 [6,5], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2....3........", "..........3....", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [10,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2....3........", "...............", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [9,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [8,5], // coordinates player 1 [5,4], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [7,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [6,5], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [6,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [5,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", ".2.............", "...............", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [6,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [7,4], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [8,3], // coordinates player 1 [1,7], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [8,2], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [8,1], // coordinates player 1 [0,8], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [8,0], // coordinates player 1 [0,8], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [8,0], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [1.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [9,0], // coordinates player 1 [1,9], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [1.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [10,0], // coordinates player 1 [1,10], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [1.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [11,0], // coordinates player 1 [2,10], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [1.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [12,0], // coordinates player 1 [3,10], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [1.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [13,0], // coordinates player 1 [4,10], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [1.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [14,0], // coordinates player 1 [5,10], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [1.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [13,0], // coordinates player 1 [6,10], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [1.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "...............", "...............", ], [ [14,0], // coordinates player 1 [6,10], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [1.0,1.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]