Player 1 (): dsadsa.lua
vs
Player 2 (): DarkGalvanicPhoenix_3.js

backpauseplayforward
[ [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "324.4", "1..34", "2..34", "34.4.", ".2.43", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "324.4", "1..34", "2..34", "34.4.", ".2.43", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "324.4", "...34", "2..34", "34.4.", ".2.43", ], [ [0,0], // coordinates player 1 [0,2], // coordinates player 2 [0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "324.4", "...34", "2..34", "34.4.", ".2.43", ], [ [0,0], // coordinates player 1 [0,2], // coordinates player 2 [0.5,0.0,1.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".24.4", "...34", "...34", "34.4.", ".2.43", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [0.5,0.0,1.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".24.4", "...34", "...34", "34.4.", ".2.43", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,1.0,1.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4.4", "...34", "...34", "34.4.", ".2.43", ], [ [2,0], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.0,1.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4.4", "...34", "...34", "34.4.", ".2.43", ], [ [2,0], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.0,1.0,1.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "...34", "...34", "34.4.", ".2.43", ], [ [3,0], // coordinates player 1 [0,3], // coordinates player 2 [0.5,1.0,1.0,1.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "...34", "...34", "34.4.", ".2.43", ], [ [3,1], // coordinates player 1 [1,3], // coordinates player 2 [0.5,1.0,1.0,1.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "...34", "...34", "34.4.", ".2.43", ], [ [3,1], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.0,2.0,1.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "...34", "34.4.", ".2.43", ], [ [3,2], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.0,2.0,1.0], // item count player 1 [0.5,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "...34", "34.4.", "...43", ], [ [3,2], // coordinates player 1 [0,4], // coordinates player 2 [0.5,1.0,3.0,1.0], // item count player 1 [0.5,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", "34.4.", "...43", ], [ [3,3], // coordinates player 1 [0,3], // coordinates player 2 [0.5,1.0,3.0,1.0], // item count player 1 [0.5,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", "34.4.", "...43", ], [ [3,3], // coordinates player 1 [0,3], // coordinates player 2 [0.5,1.0,3.0,2.0], // item count player 1 [0.5,2.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", ".4...", "...43", ], [ [3,4], // coordinates player 1 [1,3], // coordinates player 2 [0.5,1.0,3.0,2.0], // item count player 1 [0.5,2.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", ".4...", "...43", ], [ [3,4], // coordinates player 1 [1,3], // coordinates player 2 [0.5,1.0,3.0,3.0], // item count player 1 [0.5,2.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", ".....", "....3", ], [ [4,4], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.0,3.0,3.0], // item count player 1 [0.5,2.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", ".....", "....3", ], [ [4,4], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.0,4.0,3.0], // item count player 1 [0.5,2.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", ".....", ".....", ], [ [4,3], // coordinates player 1 [3,2], // coordinates player 2 [0.5,1.0,4.0,3.0], // item count player 1 [0.5,2.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", ".....", ".....", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.0,4.0,3.0], // item count player 1 [0.5,2.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", "....4", ".....", ".....", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.0,4.0,3.5], // item count player 1 [0.5,2.0,1.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", ".....", ".....", ".....", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.0,4.0,3.5], // item count player 1 [0.5,2.0,1.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) "....4", "....4", ".....", ".....", ".....", ], ["player 1 wins (opponent threw an exception)"] ]