Player 1 (): GOZBOT 1.0.js
vs
Player 2 (): Bytehood.js

backpauseplayforward
[ [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.", ".33.2", "...12", "..3.3", "...3.", ], [ [3,2], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.", ".33.2", "...12", "..3.3", "...3.", ], [ [3,2], // coordinates player 1 [2,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.", ".3..2", "....2", "..3.3", "...3.", ], [ [3,2], // coordinates player 1 [1,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.", ".3..2", "....2", "..3.3", "...3.", ], [ [4,2], // coordinates player 1 [1,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.", "....2", "....2", "..3.3", "...3.", ], [ [4,2], // coordinates player 1 [2,1], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.", "....2", ".....", "..3.3", "...3.", ], [ [4,1], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.", "....2", ".....", "..3.3", "...3.", ], [ [4,1], // coordinates player 1 [2,3], // coordinates player 2 [1.0,2.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...2.", ".....", ".....", "..3.3", "...3.", ], ["player 1 wins"] ]