Player 1 (): Bella.js
vs
Player 2 (): crimson ink.js

backpauseplayforward
[ [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "......3.......", ".......2......", ".3............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [5,8], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "......3.......", ".......2......", ".3............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [4,8], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "......3.......", ".......2......", ".3............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [4,9], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", ".3............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [3,9], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", ".3............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [4,9], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", ".3............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [4,8], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", ".3............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [3,8], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", ".3............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [2,8], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", ".3............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,8], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", ".3............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,8], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,9], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,9], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,9], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,9], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,10], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,11], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,10], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,10], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,11], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,10], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,11], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,10], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,10], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,9], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,8], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,7], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,8], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,7], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,8], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,7], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,6], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,6], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,5], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,4], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,5], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,5], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,4], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,3], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,4], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [2,4], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [2,5], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,5], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,5], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [1,5], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,5], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,5], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,6], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,5], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,5], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], [ [0,5], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......2.......", "..............", "..............", "..............", "..............", "..............", ".......2......", "..............", "........3.....", "..............", "......3.......", "..............", "1.3.2.........", ], ["no winner (game aborted)"] ]