Player 1 (): adamisgay.js
vs
Player 2 (): crimson ink.js

backpauseplayforward
[ [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", ".2..........", ".....3......", "............", "............", "......2.....", "............", ], [ [0,11], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", ".2..........", ".....3......", "............", "............", "......2.....", "............", ], [ [1,11], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", ".2..........", ".....3......", "............", "............", "......2.....", "............", ], [ [1,10], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", ".2..........", ".....3......", "............", "............", "......2.....", "............", ], [ [2,10], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", ".2..........", ".....3......", "............", "............", "......2.....", "............", ], [ [1,10], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", ".2..........", ".....3......", "............", "............", "......2.....", "............", ], [ [2,10], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", ".2..........", ".....3......", "............", "............", "......2.....", "............", ], [ [2,9], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", ".2..........", ".....3......", "............", "............", "......2.....", "............", ], [ [2,10], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [3,10], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [2,10], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [2,9], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [2,10], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [2,11], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [3,11], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [2,11], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [2,11], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [1,11], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [0,11], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [1,11], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [1,11], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [1,11], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [2,11], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [3,11], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [3,10], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [3,9], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [3,8], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [3,9], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [4,9], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [4,10], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [4,11], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [4,11], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [4,10], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [5,10], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [4,10], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [5,10], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], [ [5,10], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3..", "............", "............", "...2...3....", "...3......31", "............", "............", ".....3......", "............", "............", "......2.....", "............", ], ["no winner (game aborted)"] ]