Player 1 (): 5-heatbot.js
vs
Player 2 (): first try b.js

backpauseplayforward
[ [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.3....", ".......", "...3...", "..2....", "3.1....", "....3..", "...23..", ], [ [2,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.3....", ".......", "...3...", "..2....", "3.1....", "....3..", "...23..", ], [ [2,0], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", "...3...", "..2....", "3.1....", "....3..", "...23..", ], [ [2,1], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", "..2....", "3.1....", "....3..", "...23..", ], [ [2,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", "..2....", "3.1....", "....3..", "...23..", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", "..2....", "3.1....", "....3..", "...23..", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", "3.1....", "....3..", "...23..", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", "3.1....", "....3..", "...23..", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", "3......", "....3..", "...23..", ], [ [2,5], // coordinates player 1 [3,4], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", "3......", "....3..", "...23..", ], [ [3,5], // coordinates player 1 [4,4], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", "3......", "....3..", "...23..", ], [ [3,6], // coordinates player 1 [4,5], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", "3......", "....3..", "...23..", ], [ [3,6], // coordinates player 1 [4,5], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", "3......", ".......", "....3..", ], [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", "3......", ".......", "....3..", ], [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", "3......", ".......", ".......", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", "3......", ".......", ".......", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", "3......", ".......", ".......", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", "3......", ".......", ".......", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", "3......", ".......", ".......", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", "3......", ".......", ".......", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,0.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", "3......", ".......", ".......", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", ".......", ".......", ".......", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "2......", ".......", ".......", ".......", ".......", ".......", ".......", ], ["player 2 wins (opponent return no move or an invalid move)"] ]