Player 1 (): moo3.lua
vs
Player 2 (): bednarbot_v1.2b.js

backpauseplayforward
[ [ [11,1], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".......2.......", "...2...........", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...21..........", "...............", "......3........", "...............", "...............", ], [ [10,1], // coordinates player 1 [10,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".......2.......", "...2...........", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...21..........", "...............", "......3........", "...............", "...............", ], [ [9,1], // coordinates player 1 [9,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".......2.......", "...2...........", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...21..........", "...............", "......3........", "...............", "...............", ], [ [8,1], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".......2.......", "...2...........", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...21..........", "...............", "......3........", "...............", "...............", ], [ [7,1], // coordinates player 1 [7,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".......2.......", "...2...........", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...21..........", "...............", "......3........", "...............", "...............", ], [ [7,2], // coordinates player 1 [6,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".......2.......", "...2...........", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...21..........", "...............", "......3........", "...............", "...............", ], [ [7,2], // coordinates player 1 [5,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...21..........", "...............", "......3........", "...............", "...............", ], [ [6,2], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...21..........", "...............", "......3........", "...............", "...............", ], [ [5,2], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...21..........", "...............", "......3........", "...............", "...............", ], [ [4,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...21..........", "...............", "......3........", "...............", "...............", ], [ [4,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...21..........", "...............", "......3........", "...............", "...............", ], [ [4,4], // coordinates player 1 [3,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...21..........", "...............", "......3........", "...............", "...............", ], [ [4,5], // coordinates player 1 [3,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...21..........", "...............", "......3........", "...............", "...............", ], [ [4,6], // coordinates player 1 [3,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...21..........", "...............", "......3........", "...............", "...............", ], [ [4,7], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...21..........", "...............", "......3........", "...............", "...............", ], [ [4,8], // coordinates player 1 [3,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...21..........", "...............", "......3........", "...............", "...............", ], [ [4,9], // coordinates player 1 [3,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...21..........", "...............", "......3........", "...............", "...............", ], [ [4,10], // coordinates player 1 [3,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...21..........", "...............", "......3........", "...............", "...............", ], [ [4,10], // coordinates player 1 [3,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...2...........", "...............", "......3........", "...............", "...............", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...............", "...............", "......3........", "...............", "...............", ], [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...............", "...............", "......3........", "...............", "...............", ], [ [5,10], // coordinates player 1 [5,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...............", "...............", "......3........", "...............", "...............", ], [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...............", "...............", "......3........", "...............", "...............", ], [ [6,11], // coordinates player 1 [6,11], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...............", "...............", "......3........", "...............", "...............", ], [ [6,12], // coordinates player 1 [6,12], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...............", "...............", "......3........", "...............", "...............", ], [ [6,12], // coordinates player 1 [6,12], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...............", "...............", "...............", "...............", "...............", ], [ [6,11], // coordinates player 1 [7,12], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...............", "...............", "...............", "...............", "...............", ], [ [6,10], // coordinates player 1 [8,12], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...............", "...............", "...............", "...............", "...............", ], [ [6,9], // coordinates player 1 [9,12], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...............", "...............", "...............", "...............", "...............", ], [ [6,8], // coordinates player 1 [10,12], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...............", "...............", "...............", "...............", "...............", ], [ [6,7], // coordinates player 1 [10,11], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...............", "...............", "...............", "...............", "...............", ], [ [7,7], // coordinates player 1 [10,10], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...............", "...............", "...............", "...............", "...............", ], [ [8,7], // coordinates player 1 [10,9], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...............", "...............", "...............", "...............", "...............", ], [ [9,7], // coordinates player 1 [10,8], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...............", "...............", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...........3...", "............3..", "...............", "...............", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "............3..", "...............", "...............", "...............", "...............", "...............", ], [ [11,7], // coordinates player 1 [11,7], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "............3..", "...............", "...............", "...............", "...............", "...............", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...........3...", "............3..", "...............", "...............", "...............", "...............", "...............", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [1.0,1.0,1.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", "...............", ], [ [12,8], // coordinates player 1 [12,8], // coordinates player 2 [1.0,1.0,1.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", "...............", ], [ [12,9], // coordinates player 1 [12,9], // coordinates player 2 [1.0,1.0,1.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", "...............", ], [ [12,9], // coordinates player 1 [12,9], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,9], // coordinates player 1 [11,9], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,7], // coordinates player 1 [8,7], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,5], // coordinates player 1 [8,5], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [8,4], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,3], // coordinates player 1 [8,3], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,2], // coordinates player 1 [8,2], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,1], // coordinates player 1 [8,1], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [1.0,1.0,2.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]