Player 1 (): SaltyLua Experimental.lua
vs
Player 2 (): steel_man_1.2.js

backpauseplayforward
[ [ [13,5], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "......2....1...", "3..............", ".3.............", ".....2.........", "...............", ".....2.........", "...............", ".....3.........", "...............", ], [ [12,5], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "......2....1...", "3..............", ".3.............", ".....2.........", "...............", ".....2.........", "...............", ".....3.........", "...............", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "......2....1...", "3..............", ".3.............", ".....2.........", "...............", ".....2.........", "...............", ".....3.........", "...............", ], [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "......2....1...", "3..............", ".3.............", ".....2.........", "...............", ".....2.........", "...............", ".....3.........", "...............", ], [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "......2........", "3..............", ".3.............", ".....2.........", "...............", ".....2.........", "...............", ".....3.........", "...............", ], [ [10,6], // coordinates player 1 [10,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "......2........", "3..............", ".3.............", ".....2.........", "...............", ".....2.........", "...............", ".....3.........", "...............", ], [ [9,6], // coordinates player 1 [9,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "......2........", "3..............", ".3.............", ".....2.........", "...............", ".....2.........", "...............", ".....3.........", "...............", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "......2........", "3..............", ".3.............", ".....2.........", "...............", ".....2.........", "...............", ".....3.........", "...............", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "......2........", "3..............", ".3.............", ".....2.........", "...............", ".....2.........", "...............", ".....3.........", "...............", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "......2........", "3..............", ".3.............", ".....2.........", "...............", ".....2.........", "...............", ".....3.........", "...............", ], [ [5,6], // coordinates player 1 [6,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", ".....2.........", "...............", ".....2.........", "...............", ".....3.........", "...............", ], [ [5,7], // coordinates player 1 [5,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", ".....2.........", "...............", ".....2.........", "...............", ".....3.........", "...............", ], [ [5,8], // coordinates player 1 [5,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", ".....2.........", "...............", ".....2.........", "...............", ".....3.........", "...............", ], [ [5,9], // coordinates player 1 [5,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", ".....2.........", "...............", ".....2.........", "...............", ".....3.........", "...............", ], [ [5,9], // coordinates player 1 [5,9], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", "...............", "...............", ".....2.........", "...............", ".....3.........", "...............", ], [ [5,10], // coordinates player 1 [5,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", "...............", "...............", ".....2.........", "...............", ".....3.........", "...............", ], [ [5,11], // coordinates player 1 [5,11], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", "...............", "...............", ".....2.........", "...............", ".....3.........", "...............", ], [ [5,11], // coordinates player 1 [5,11], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", ".....3.........", "...............", ], [ [5,12], // coordinates player 1 [5,12], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", ".....3.........", "...............", ], [ [5,13], // coordinates player 1 [5,13], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", ".....3.........", "...............", ], [ [5,13], // coordinates player 1 [5,13], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,13], // coordinates player 1 [5,12], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,13], // coordinates player 1 [4,12], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,13], // coordinates player 1 [3,12], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,13], // coordinates player 1 [2,12], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,12], // coordinates player 1 [1,12], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,11], // coordinates player 1 [1,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,9], // coordinates player 1 [1,9], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,7], // coordinates player 1 [0,7], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,7], // coordinates player 1 [0,7], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,7], // coordinates player 1 [0,6], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [0,5], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,7], // coordinates player 1 [0,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,7], // coordinates player 1 [0,3], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [1,3], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,7], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,7], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,7], // coordinates player 1 [4,3], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,7], // coordinates player 1 [5,3], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [6,3], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,6], // coordinates player 1 [7,3], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,5], // coordinates player 1 [8,3], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,4], // coordinates player 1 [9,3], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,2], // coordinates player 1 [10,2], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,1], // coordinates player 1 [10,1], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,1], // coordinates player 1 [10,1], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]