Player 1 (): SLAY.js
vs
Player 2 (): eastboooot.js

backpauseplayforward
[ [ [6,2], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [6,3], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [5,3], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [5,4], // coordinates player 1 [9,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [4,4], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [4,3], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [5,3], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [4,3], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [5,3], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [5,4], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [4,4], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [4,5], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [4,6], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [3,6], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [3,5], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [4,5], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [4,6], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [3,6], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [4,6], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [5,6], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", ".....13....", "...........", "...........", "......3....", "..2........", ], [ [5,6], // coordinates player 1 [10,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", "......3....", "...........", "...........", "......3....", "..2........", ], [ [5,5], // coordinates player 1 [10,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", "......3....", "...........", "...........", "......3....", "..2........", ], [ [5,4], // coordinates player 1 [10,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", "......3....", "...........", "...........", "......3....", "..2........", ], [ [6,4], // coordinates player 1 [10,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "......2....", "...........", "......3....", "...........", "...........", "......3....", "..2........", ], [ [6,4], // coordinates player 1 [10,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "...........", "...........", "......3....", "...........", "...........", "......3....", "..2........", ], [ [6,3], // coordinates player 1 [10,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "...........", "...........", "......3....", "...........", "...........", "......3....", "..2........", ], [ [6,4], // coordinates player 1 [10,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "...........", "...........", "......3....", "...........", "...........", "......3....", "..2........", ], [ [6,4], // coordinates player 1 [10,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3..", ".3.........", "..2..3.....", "...........", "...........", "...........", "......3....", "...........", "...........", "......3....", "..2........", ], ["no winner (game aborted)"] ]