Player 1 (): shaw.752_OSU_v4.js
vs
Player 2 (): Bytehood.js

backpauseplayforward
[ [ [7,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...2...........", ".....3.........", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...2...........", ".....3.........", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...2...........", ".....3.........", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [5,1], // coordinates player 1 [5,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...2...........", ".....3.........", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [5,2], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...2...........", ".....3.........", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...2...........", ".....3.........", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...2...........", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...2...........", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...2...........", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...2...........", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [7,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [8,1], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [8,2], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [8,3], // coordinates player 1 [8,3], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [8,4], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [8,5], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "........2......", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [9,6], // coordinates player 1 [9,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [10,6], // coordinates player 1 [10,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [11,4], // coordinates player 1 [11,4], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...........2...", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [11,4], // coordinates player 1 [11,4], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [9,4], // coordinates player 1 [9,4], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [8,4], // coordinates player 1 [8,4], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [7,4], // coordinates player 1 [7,4], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [6,9], // coordinates player 1 [6,9], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", ".....3.........", "..31...........", "...............", ], [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..31...........", "...............", ], [ [5,10], // coordinates player 1 [5,10], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..31...........", "...............", ], [ [5,11], // coordinates player 1 [5,11], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..31...........", "...............", ], [ [5,12], // coordinates player 1 [5,12], // coordinates player 2 [0.0,1.5,1.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "..31...........", "...............", ], [ [5,12], // coordinates player 1 [5,12], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..31...........", "...............", ], [ [4,12], // coordinates player 1 [4,12], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..31...........", "...............", ], [ [3,12], // coordinates player 1 [3,12], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..31...........", "...............", ], [ [3,13], // coordinates player 1 [3,13], // coordinates player 2 [0.0,1.5,2.0], // item count player 1 [0.0,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..31...........", "...............", ], [ [3,13], // coordinates player 1 [3,13], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", ], [ [2,13], // coordinates player 1 [2,13], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", ], [ [2,13], // coordinates player 1 [2,13], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]