Player 1 (): paul_test1234.js
vs
Player 2 (): Tellmemoretellmemore.js

backpauseplayforward
[ [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [1,6], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [2,6], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [3,6], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [4,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [5,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [6,6], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [7,6], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [8,6], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [9,6], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [10,6], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [11,6], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [12,6], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [12,6], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [12,6], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [12,6], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [12,6], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [12,6], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [12,6], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [12,6], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [12,6], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [12,6], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [12,6], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [12,6], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [12,6], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [12,6], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [12,6], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [12,6], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [12,6], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], [ [12,6], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3..........32", "3............", "3............", ".............", ".....1.......", ".............", ".............", "...........2.", "........3....", ".............", ".............", ".............", "......2......", ], ["no winner (game aborted)"] ]