Player 1 (): SaltyLua Fruity.lua
vs
Player 2 (): carnivore.js

backpauseplayforward
[ [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "33244", "4...4", ".3..3", ".42.4", "3412.", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "33244", "4...4", ".3..3", ".42.4", "3412.", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "33244", "4...4", ".3..3", ".4..4", "3412.", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "33244", "4...4", ".3..3", ".4..4", "3412.", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,0.5,0.0,0.0], // item count player 1 [0.5,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "33244", "4...4", ".3..3", ".4..4", "34.2.", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,0.5,0.0,0.0], // item count player 1 [0.5,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "33244", "4...4", ".3..3", ".4..4", "34.2.", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "33244", "4...4", ".3..3", ".4..4", "34...", ], [ [4,4], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "33244", "4...4", ".3..3", ".4..4", "34...", ], [ [4,3], // coordinates player 1 [3,2], // coordinates player 2 [0.5,1.0,0.0,0.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "33244", "4...4", ".3..3", ".4..4", "34...", ], [ [4,3], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.0,0.0,1.0], // item count player 1 [0.5,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "33244", "4...4", ".3..3", ".4...", "34...", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.0,0.0,1.0], // item count player 1 [0.5,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "33244", "4...4", ".3...", ".4...", "34...", ], [ [3,2], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.0,0.0,1.0], // item count player 1 [0.5,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "33244", "4...4", ".3...", ".4...", "34...", ], [ [2,2], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.0,0.0,1.0], // item count player 1 [0.5,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "33244", "4....", ".3...", ".4...", "34...", ], [ [2,1], // coordinates player 1 [4,0], // coordinates player 2 [0.5,1.0,0.0,1.0], // item count player 1 [0.5,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "33244", "4....", ".3...", ".4...", "34...", ], [ [2,0], // coordinates player 1 [4,0], // coordinates player 2 [0.5,1.0,0.0,1.0], // item count player 1 [0.5,1.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3324.", "4....", ".3...", ".4...", "34...", ], [ [2,0], // coordinates player 1 [3,0], // coordinates player 2 [0.5,2.0,0.0,1.0], // item count player 1 [0.5,1.0,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "33.4.", "4....", ".3...", ".4...", "34...", ], [ [1,0], // coordinates player 1 [3,0], // coordinates player 2 [0.5,2.0,0.0,1.0], // item count player 1 [0.5,1.0,1.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "33...", "4....", ".3...", ".4...", "34...", ], [ [1,0], // coordinates player 1 [2,0], // coordinates player 2 [0.5,2.0,1.0,1.0], // item count player 1 [0.5,1.0,1.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3....", "4....", ".3...", ".4...", "34...", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.5,2.0,1.0,1.0], // item count player 1 [0.5,1.0,1.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "3....", "4....", ".3...", ".4...", "34...", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.5,2.0,2.0,1.0], // item count player 1 [0.5,1.0,1.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4....", ".3...", ".4...", "34...", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [0.5,2.0,2.0,1.0], // item count player 1 [0.5,1.0,1.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4....", ".3...", ".4...", "34...", ], [ [1,1], // coordinates player 1 [0,1], // coordinates player 2 [0.5,2.0,2.0,1.0], // item count player 1 [0.5,1.0,1.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".3...", ".4...", "34...", ], [ [1,2], // coordinates player 1 [0,2], // coordinates player 2 [0.5,2.0,2.0,1.0], // item count player 1 [0.5,1.0,1.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".3...", ".4...", "34...", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.5,2.0,3.0,1.0], // item count player 1 [0.5,1.0,1.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", ".....", ".....", ".4...", "34...", ], ["player 1 wins"] ]