Player 1 (): BRUH.js
vs
Player 2 (): bocik.js

backpauseplayforward
[ [ [7,4], // coordinates player 1 [7,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....2.", ".....2...", "..424....", "...43...4", "..1...4..", "3........", "...3...4.", ".....3...", ".....3...", ], [ [8,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....2.", ".....2...", "..424....", "...43...4", "..1...4..", "3........", "...3...4.", ".....3...", ".....3...", ], [ [7,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....2.", ".....2...", "..424....", "...43...4", "..1......", "3........", "...3...4.", ".....3...", ".....3...", ], [ [7,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....2.", ".....2...", "..424....", "...43...4", "..1......", "3........", "...3...4.", ".....3...", ".....3...", ], [ [6,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....2.", ".....2...", "..424....", "...43...4", "..1......", "3........", "...3...4.", ".....3...", ".....3...", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....2.", ".....2...", "..424....", "...43...4", "..1......", "3........", "...3...4.", ".....3...", ".....3...", ], [ [6,3], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....2.", ".....2...", "..424....", "...43...4", "..1......", "3........", "...3...4.", ".....3...", ".....3...", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....2.", ".....2...", "..424....", "...43...4", "..1......", "3........", "...3...4.", ".....3...", ".....3...", ], [ [6,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....2.", ".....2...", "..424....", "...43...4", "..1......", "3........", "...3...4.", ".....3...", ".....3...", ], [ [7,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....2.", ".....2...", "..424....", "...43...4", "..1......", "3........", "...3...4.", ".....3...", ".....3...", ], [ [6,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....2.", ".....2...", "..424....", "...43...4", "..1......", "3........", "...3...4.", ".....3...", ".....3...", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....2.", ".....2...", "..424....", "...43...4", "..1......", "3........", "...3...4.", ".....3...", ".....3...", ], [ [5,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....2.", ".....2...", "..424....", "...43...4", "..1......", "3........", "...3...4.", ".....3...", ".....3...", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....2.", ".....2...", "..424....", "...43...4", "..1......", "3........", "...3...4.", ".....3...", ".....3...", ], [ [7,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....2.", ".....2...", "..424....", "...43...4", "..1......", "3........", "...3...4.", ".....3...", ".....3...", ], [ [8,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....2.", ".....2...", "..424....", "...43...4", "..1......", "3........", "...3...4.", ".....3...", ".....3...", ], [ [7,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....2.", ".....2...", "..424....", "...43...4", "..1......", "3........", "...3...4.", ".....3...", ".....3...", ], [ [7,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4....2.", ".....2...", "..424....", "...43...4", "..1......", "3........", "...3...4.", ".....3...", ".....3...", ], ["no winner (game aborted)"] ]