Player 1 (): blotter.js
vs
Player 2 (): BRUH.js

backpauseplayforward
[ [ [9,7], // coordinates player 1 [9,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", "............3", ".............", ".............", "...3........2", ".............", ], [ [10,7], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", "............3", ".............", ".............", "...3........2", ".............", ], [ [11,7], // coordinates player 1 [9,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", "............3", ".............", ".............", "...3........2", ".............", ], [ [12,7], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", "............3", ".............", ".............", "...3........2", ".............", ], [ [12,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", "............3", ".............", ".............", "...3........2", ".............", ], [ [12,8], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "...3........2", ".............", ], [ [12,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "...3........2", ".............", ], [ [12,8], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "...3........2", ".............", ], [ [12,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "...3........2", ".............", ], [ [12,8], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "...3........2", ".............", ], [ [12,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "...3........2", ".............", ], [ [12,8], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "...3........2", ".............", ], [ [12,8], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "...3........2", ".............", ], [ [12,8], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "...3........2", ".............", ], [ [12,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "...3........2", ".............", ], [ [12,8], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "...3........2", ".............", ], [ [12,8], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "...3........2", ".............", ], [ [12,8], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "...3........2", ".............", ], [ [12,8], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "...3......3..", "....12......2", ".........3...", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "...3........2", ".............", ], ["no winner (game aborted)"] ]