Player 1 (): SLAY.js
vs
Player 2 (): eastboooot.js

backpauseplayforward
[ [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "....3......", "...31..3...", "2..........", "..2........", "...........", ".....3.....", "...........", "2..........", "....3......", "...........", ], [ [10,3], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "....3......", "...31..3...", "2..........", "..2........", "...........", ".....3.....", "...........", "2..........", "....3......", "...........", ], [ [10,2], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "....3......", "...31..3...", "2..........", "..2........", "...........", ".....3.....", "...........", "2..........", "....3......", "...........", ], [ [10,1], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "....3......", "...31..3...", "2..........", "..2........", "...........", ".....3.....", "...........", "2..........", "....3......", "...........", ], [ [10,0], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "....3......", "...31..3...", "2..........", "..2........", "...........", ".....3.....", "...........", "2..........", "....3......", "...........", ], [ [9,0], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "....3......", "...31..3...", "2..........", "..2........", "...........", ".....3.....", "...........", "2..........", "....3......", "...........", ], [ [9,0], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "....3......", "...31..3...", "2..........", "..2........", "...........", ".....3.....", "...........", "2..........", "....3......", "...........", ], [ [10,0], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "....3......", "...31..3...", "2..........", "..2........", "...........", ".....3.....", "...........", "2..........", "....3......", "...........", ], [ [10,0], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "....3......", "...31..3...", "2..........", "..2........", "...........", ".....3.....", "...........", "2..........", "....3......", "...........", ], [ [10,0], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "....3......", "...31..3...", "2..........", "..2........", "...........", ".....3.....", "...........", "2..........", "....3......", "...........", ], [ [10,0], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "....3......", "...31..3...", "2..........", "..2........", "...........", ".....3.....", "...........", "2..........", "....3......", "...........", ], [ [10,0], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "....3......", "...31..3...", "2..........", "..2........", "...........", ".....3.....", "...........", "2..........", "....3......", "...........", ], [ [9,0], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "....3......", "...31..3...", "2..........", "..2........", "...........", ".....3.....", "...........", "2..........", "....3......", "...........", ], [ [8,0], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "....3......", "...31..3...", "2..........", "..2........", "...........", ".....3.....", "...........", "2..........", "....3......", "...........", ], [ [8,0], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "....3......", "...31..3...", "2..........", "..2........", "...........", ".....3.....", "...........", "2..........", "....3......", "...........", ], [ [8,0], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........", "....3......", "...31..3...", "2..........", "..2........", "...........", ".....3.....", "...........", "2..........", "....3......", "...........", ], ["no winner (game aborted)"] ]