Player 1 (): Test_Bot.lua
vs
Player 2 (): holygoose.js

backpauseplayforward
[ [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "13...........", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "13...........", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [3,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "13...........", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [4,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "13...........", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [5,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "13...........", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [6,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "13...........", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [7,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "13...........", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [8,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "13...........", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [9,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "13...........", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [10,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "13...........", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [11,0], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "13...........", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "13...........", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "13...........", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "13...........", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "13...........", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "13...........", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "13...........", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "13...........", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "1............", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "1............", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "1............", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "1............", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "1............", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", "1............", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], [ [12,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.....", ".......2.....", ".............", ".............", ".............", ".............", ".......3.....", ".............", ".2...........", ".............", "...3.......3.", ".............", "......3......", ], ["no winner (game aborted)"] ]