Player 1 (): u wot m8.lua
vs
Player 2 (): fruitbot 0.2.js

backpauseplayforward
[ [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", ".......2.......", "...............", "..........1....", "...............", "............2..", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", ".......2.......", "...............", "..........1....", "...............", "............2..", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", ".......2.......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [11,7], // coordinates player 1 [11,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", ".......2.......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [12,7], // coordinates player 1 [12,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", ".......2.......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [12,8], // coordinates player 1 [12,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", ".......2.......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [12,9], // coordinates player 1 [12,9], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", ".......2.......", "...............", "...............", "...............", "............2..", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [12,9], // coordinates player 1 [12,9], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [11,9], // coordinates player 1 [11,9], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [7,9], // coordinates player 1 [7,9], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [7,8], // coordinates player 1 [7,8], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [7,7], // coordinates player 1 [7,7], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [7,5], // coordinates player 1 [7,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [7,5], // coordinates player 1 [7,5], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [6,3], // coordinates player 1 [7,4], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [5,3], // coordinates player 1 [8,4], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [4,3], // coordinates player 1 [8,3], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [3,3], // coordinates player 1 [8,2], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [2,3], // coordinates player 1 [8,1], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [1,3], // coordinates player 1 [8,0], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [1,2], // coordinates player 1 [8,0], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [1,2], // coordinates player 1 [7,0], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [1,3], // coordinates player 1 [6,0], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [1,4], // coordinates player 1 [5,0], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [1,5], // coordinates player 1 [4,0], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [1,6], // coordinates player 1 [3,0], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [1,7], // coordinates player 1 [2,0], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [1,8], // coordinates player 1 [2,1], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [1,9], // coordinates player 1 [2,2], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [1,10], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [1,11], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [1,12], // coordinates player 1 [2,5], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [1,13], // coordinates player 1 [2,6], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", ".3.............", "...............", ], [ [1,13], // coordinates player 1 [2,7], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", "...............", "...............", ], [ [1,12], // coordinates player 1 [2,8], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", "...............", "...............", ], [ [2,12], // coordinates player 1 [2,9], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3...........3", "...............", "...............", ], [ [2,12], // coordinates player 1 [3,9], // coordinates player 2 [0.5,1.5,3.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..............3", "...............", "...............", ], ["player 1 wins"] ]