Player 1 (): BATMAN.js
vs
Player 2 (): COME.AT.ME.js

backpauseplayforward
[ [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........", "24........4", ".....3...4.", "...........", "...12....2.", "..3........", "...........", ".34.444....", "..3.......3", "...........", "...........", ], [ [0,9], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........", "24........4", ".....3...4.", "...........", "...12....2.", "..3........", "...........", ".34.444....", "..3.......3", "...........", "...........", ], [ [0,9], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........", "24........4", ".....3...4.", "...........", "...12....2.", "..3........", "...........", ".34.444....", "..3.......3", "...........", "...........", ], [ [0,9], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........", "24........4", ".....3...4.", "...........", "...12....2.", "..3........", "...........", ".34.444....", "..3.......3", "...........", "...........", ], [ [1,9], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........", "24........4", ".....3...4.", "...........", "...12....2.", "..3........", "...........", ".34.444....", "..3.......3", "...........", "...........", ], [ [0,9], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........", "24........4", ".....3...4.", "...........", "...12....2.", "..3........", "...........", ".34.444....", "..3.......3", "...........", "...........", ], [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........", "24........4", ".....3...4.", "...........", "...12....2.", "..3........", "...........", ".34.444....", "..3.......3", "...........", "...........", ], [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........", "24........4", ".....3...4.", "...........", "...12....2.", "..3........", "...........", ".34.444....", "..3.......3", "...........", "...........", ], [ [0,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........", "24........4", ".....3...4.", "...........", "...12....2.", "..3........", "...........", ".34.444....", "..3.......3", "...........", "...........", ], [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........", "24........4", ".....3...4.", "...........", "...12....2.", "..3........", "...........", ".34.444....", "..3.......3", "...........", "...........", ], [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........", "24........4", ".....3...4.", "...........", "...12....2.", "..3........", "...........", ".34.444....", "..3.......3", "...........", "...........", ], [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........", "24........4", ".....3...4.", "...........", "...12....2.", "..3........", "...........", ".34.444....", "..3.......3", "...........", "...........", ], [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........", "24........4", ".....3...4.", "...........", "...12....2.", "..3........", "...........", ".34.444....", "..3.......3", "...........", "...........", ], [ [0,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........", "24........4", ".....3...4.", "...........", "...12....2.", "..3........", "...........", ".34.444....", "..3.......3", "...........", "...........", ], [ [0,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........", "24........4", ".....3...4.", "...........", "...12....2.", "..3........", "...........", ".34.444....", "..3.......3", "...........", "...........", ], ["no winner (game aborted)"] ]