Player 1 (): AveBot.lua
vs
Player 2 (): DarkGalvanicPhoenix_3.js

backpauseplayforward
[ [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "....3..........", "...............", ".2.............", "....3..........", "...............", "...............", "...............", "....1..........", "..............2", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "....3..........", "...............", ".2.............", "....3..........", "...............", "...............", "...............", "....1..........", "..............2", ], [ [2,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "....3..........", "...............", ".2.............", "....3..........", "...............", "...............", "...............", "....1..........", "..............2", ], [ [3,0], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "....3..........", "...............", ".2.............", "....3..........", "...............", "...............", "...............", "....1..........", "..............2", ], [ [4,0], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "....3..........", "...............", ".2.............", "....3..........", "...............", "...............", "...............", "....1..........", "..............2", ], [ [4,1], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "....3..........", "...............", ".2.............", "....3..........", "...............", "...............", "...............", "....1..........", "..............2", ], [ [4,2], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "....3..........", "...............", ".2.............", "....3..........", "...............", "...............", "...............", "....1..........", "..............2", ], [ [4,3], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "....3..........", "...............", ".2.............", "....3..........", "...............", "...............", "...............", "....1..........", "..............2", ], [ [4,4], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "....3..........", "...............", ".2.............", "....3..........", "...............", "...............", "...............", "....1..........", "..............2", ], [ [4,5], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "....3..........", "...............", ".2.............", "....3..........", "...............", "...............", "...............", "....1..........", "..............2", ], [ [4,6], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "....3..........", "...............", "...............", "....3..........", "...............", "...............", "...............", "....1..........", "..............2", ], [ [4,6], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "....1..........", "..............2", ], [ [4,7], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "....1..........", "..............2", ], [ [4,8], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "....1..........", "..............2", ], [ [4,9], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "....3..........", "...............", "...............", "...............", "....1..........", "..............2", ], [ [4,9], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....1..........", "..............2", ], [ [4,10], // coordinates player 1 [3,12], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....1..........", "..............2", ], [ [4,11], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....1..........", "..............2", ], [ [4,12], // coordinates player 1 [4,13], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....1..........", "..............2", ], [ [4,13], // coordinates player 1 [4,13], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..............2", ], [ [5,13], // coordinates player 1 [5,13], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..............2", ], [ [6,13], // coordinates player 1 [6,13], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..............2", ], [ [7,13], // coordinates player 1 [7,13], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..............2", ], [ [8,13], // coordinates player 1 [8,13], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..............2", ], [ [9,13], // coordinates player 1 [9,13], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..............2", ], [ [10,13], // coordinates player 1 [10,13], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..............2", ], [ [11,13], // coordinates player 1 [11,13], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..............2", ], [ [12,13], // coordinates player 1 [12,13], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..............2", ], [ [13,13], // coordinates player 1 [13,13], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..............2", ], [ [14,13], // coordinates player 1 [14,13], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..............2", ], [ [14,14], // coordinates player 1 [14,14], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..............2", ], [ [14,14], // coordinates player 1 [14,14], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [1.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,14], // coordinates player 1 [14,14], // coordinates player 2 [0.0,0.5,2.0], // item count player 1 [1.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..3.....3......", "...............", "......3........", "..........2....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 1 wins (opponent threw an exception)"] ]