Player 1 (): Gutmann Swipe.js
vs
Player 2 (): Bytehood.js

backpauseplayforward
[ [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", "1..2.", ".2.3.", "3..32", ".3...", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", "1..2.", ".2.3.", "3..32", ".3...", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3", "1..2.", ".2.3.", "...32", ".3...", ], [ [1,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3", "1..2.", ".2.3.", "...32", ".3...", ], [ [1,4], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3", "1..2.", ".2.3.", "...32", ".3...", ], [ [1,4], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3", "...2.", ".2.3.", "...32", ".....", ], [ [2,4], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3", "...2.", ".2.3.", "...32", ".....", ], [ [3,4], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3", "...2.", ".2.3.", "...32", ".....", ], [ [3,3], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3", "...2.", "...3.", "...32", ".....", ], [ [3,3], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,2.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3", "...2.", "...3.", "....2", ".....", ], [ [4,3], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,2.5], // item count player 1 [1.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3", "...2.", "...3.", "....2", ".....", ], [ [4,3], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,2.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "....3", "...2.", ".....", ".....", ".....", ], [ [4,2], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,2.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "....3", "...2.", ".....", ".....", ".....", ], [ [4,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,2.5], // item count player 1 [1.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", ".....", ".....", ".....", ], ["player 2 wins"] ]