Player 1 (): COME.AT.ME.js
vs
Player 2 (): SLAY.js

backpauseplayforward
[ [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", ".....2..3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,9], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", ".....2..3...2", ".............", ".............", ".............", ".............", ".............", ], [ [4,9], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", ".....2..3...2", ".............", ".............", ".............", ".............", ".............", ], [ [4,10], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", ".....2..3...2", ".............", ".............", ".............", ".............", ".............", ], [ [4,9], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", ".....2..3...2", ".............", ".............", ".............", ".............", ".............", ], [ [4,8], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", ".....2..3...2", ".............", ".............", ".............", ".............", ".............", ], [ [4,7], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", ".....2..3...2", ".............", ".............", ".............", ".............", ".............", ], [ [5,7], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", ".....2..3...2", ".............", ".............", ".............", ".............", ".............", ], [ [5,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [5,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [0,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,6], // coordinates player 1 [1,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [4,6], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,6], // coordinates player 1 [1,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,5], // coordinates player 1 [0,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,6], // coordinates player 1 [1,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [2,6], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [2,7], // coordinates player 1 [0,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,7], // coordinates player 1 [0,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [2,8], // coordinates player 1 [0,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [1,8], // coordinates player 1 [0,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [1,9], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [0,9], // coordinates player 1 [1,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [0,10], // coordinates player 1 [1,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [0,11], // coordinates player 1 [1,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [1,11], // coordinates player 1 [1,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [1,12], // coordinates player 1 [1,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [1,12], // coordinates player 1 [0,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [2,12], // coordinates player 1 [0,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [1,12], // coordinates player 1 [0,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [1,11], // coordinates player 1 [0,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [0,11], // coordinates player 1 [1,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [0,12], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [0,12], // coordinates player 1 [1,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [1,12], // coordinates player 1 [0,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [0,12], // coordinates player 1 [1,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [0,12], // coordinates player 1 [0,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [1,12], // coordinates player 1 [1,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [1,12], // coordinates player 1 [2,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [1,11], // coordinates player 1 [3,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [1,12], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [1,12], // coordinates player 1 [4,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [0,12], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [0,12], // coordinates player 1 [4,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [0,12], // coordinates player 1 [4,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [1,12], // coordinates player 1 [3,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [2,12], // coordinates player 1 [3,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [1,12], // coordinates player 1 [3,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [2,12], // coordinates player 1 [2,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,12], // coordinates player 1 [2,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,12], // coordinates player 1 [2,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,11], // coordinates player 1 [3,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,10], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,9], // coordinates player 1 [3,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,10], // coordinates player 1 [2,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,11], // coordinates player 1 [3,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [4,11], // coordinates player 1 [2,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,11], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,10], // coordinates player 1 [2,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [4,10], // coordinates player 1 [3,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [5,10], // coordinates player 1 [2,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [6,10], // coordinates player 1 [2,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [6,9], // coordinates player 1 [2,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [7,9], // coordinates player 1 [2,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [7,10], // coordinates player 1 [2,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [6,10], // coordinates player 1 [2,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [5,10], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [5,11], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [5,12], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [5,12], // coordinates player 1 [1,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [4,12], // coordinates player 1 [0,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [4,12], // coordinates player 1 [1,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,12], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,12], // coordinates player 1 [2,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [4,12], // coordinates player 1 [2,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [4,12], // coordinates player 1 [2,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [3,12], // coordinates player 1 [2,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [4,12], // coordinates player 1 [2,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], [ [4,12], // coordinates player 1 [2,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3..........", ".........2...", ".....3....1..", "...3.........", ".........3...", ".............", ".............", "........3...2", ".............", ".............", ".............", ".............", ".............", ], ["no winner (game aborted)"] ]