Player 1 (): Test_Bot.lua
vs
Player 2 (): crimson ink.js

backpauseplayforward
[ [ [8,1], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3.........", ".......1....", "............", "...........2", "3.....2.....", ".....2.3....", "...3........", "............", ".3..........", "............", ], [ [9,1], // coordinates player 1 [7,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3.........", ".......1....", "............", "...........2", "3.....2.....", ".....2.3....", "...3........", "............", ".3..........", "............", ], [ [10,1], // coordinates player 1 [6,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3.........", ".......1....", "............", "...........2", "3.....2.....", ".....2.3....", "...3........", "............", ".3..........", "............", ], [ [11,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3.........", ".......1....", "............", "...........2", "3.....2.....", ".....2.3....", "...3........", "............", ".3..........", "............", ], [ [11,1], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3.........", ".......1....", "............", "...........2", "3.....2.....", ".....2.3....", "...3........", "............", ".3..........", "............", ], [ [11,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3.........", ".......1....", "............", "...........2", "3.....2.....", ".....2.3....", "...3........", "............", ".3..........", "............", ], [ [11,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3.........", ".......1....", "............", "...........2", "3.....2.....", ".....2.3....", "...3........", "............", ".3..........", "............", ], [ [11,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3.........", ".......1....", "............", "...........2", "3.....2.....", ".....2.3....", "...3........", "............", ".3..........", "............", ], [ [11,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3.........", ".......1....", "............", "...........2", "3.....2.....", ".....2.3....", "...3........", "............", ".3..........", "............", ], [ [11,1], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3.........", ".......1....", "............", "...........2", "3.....2.....", ".....2.3....", "...3........", "............", ".3..........", "............", ], [ [11,1], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3.........", ".......1....", "............", "...........2", "3.....2.....", ".....2.3....", "...3........", "............", ".3..........", "............", ], [ [11,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3.........", ".......1....", "............", "...........2", "3.....2.....", ".....2.3....", "...3........", "............", ".3..........", "............", ], [ [11,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3.........", ".......1....", "............", "...........2", "3.....2.....", ".....2.3....", "...3........", "............", ".3..........", "............", ], [ [11,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3.........", ".......1....", "............", "...........2", "3.....2.....", ".....2.3....", "...3........", "............", ".3..........", "............", ], [ [11,1], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3.........", ".......1....", "............", "...........2", "3.....2.....", ".....2.3....", "...3........", "............", ".3..........", "............", ], ["no winner (game aborted)"] ]