Player 1 (): u wot m8.lua
vs
Player 2 (): FrugivoreBotV2.js

backpauseplayforward
[ [ [11,13], // coordinates player 1 [11,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "....1..........", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", ".......2.......", "...............", "2..............", ], [ [10,13], // coordinates player 1 [10,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "....1..........", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", ".......2.......", "...............", "2..............", ], [ [9,13], // coordinates player 1 [9,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "....1..........", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", ".......2.......", "...............", "2..............", ], [ [8,13], // coordinates player 1 [8,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "....1..........", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", ".......2.......", "...............", "2..............", ], [ [7,13], // coordinates player 1 [7,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "....1..........", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", ".......2.......", "...............", "2..............", ], [ [7,12], // coordinates player 1 [7,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "....1..........", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", ".......2.......", "...............", "2..............", ], [ [7,12], // coordinates player 1 [7,12], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "....1..........", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [6,12], // coordinates player 1 [6,12], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "....1..........", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [5,12], // coordinates player 1 [5,12], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "....1..........", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [4,12], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "....1..........", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [4,11], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "....1..........", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "....1..........", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "....1..........", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "....1..........", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "....1..........", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "....1..........", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "....1..........", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "....1..........", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "...2....3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "........3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "........3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "..3............", "........3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "........3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [1,2], // coordinates player 1 [3,2], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "........3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [0,2], // coordinates player 1 [4,2], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "........3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [0,3], // coordinates player 1 [4,1], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "........3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [0,4], // coordinates player 1 [4,0], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "....3..........", "...............", "...............", "........3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [0,5], // coordinates player 1 [4,0], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [0,6], // coordinates player 1 [5,0], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [0,7], // coordinates player 1 [6,0], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [0,8], // coordinates player 1 [7,0], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [0,9], // coordinates player 1 [8,0], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [0,10], // coordinates player 1 [8,1], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [0,11], // coordinates player 1 [8,2], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [0,12], // coordinates player 1 [8,3], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [0,13], // coordinates player 1 [8,3], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [0,14], // coordinates player 1 [7,3], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "2..............", ], [ [0,14], // coordinates player 1 [6,3], // coordinates player 2 [0.5,2.0,0.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", ], [ [0,13], // coordinates player 1 [6,4], // coordinates player 2 [0.5,2.0,0.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [6,5], // coordinates player 2 [0.5,2.0,0.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", ], [ [0,11], // coordinates player 1 [6,6], // coordinates player 2 [0.5,2.0,0.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [6,7], // coordinates player 2 [0.5,2.0,0.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......3........", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", ], [ [0,9], // coordinates player 1 [6,7], // coordinates player 2 [0.5,2.0,0.5], // item count player 1 [0.5,1.0,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", ], ["no winner"] ]