Player 1 (): COME.AT.ME.js
vs
Player 2 (): paranoid.js

backpauseplayforward
[ [ [6,2], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433..4", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [6,3], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433..4", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [7,3], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433..4", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [7,3], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [6,3], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [6,2], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [6,1], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [6,2], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [6,3], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [6,2], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [5,2], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [6,2], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [7,2], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [6,2], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [6,3], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [5,3], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [6,3], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [6,4], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [5,4], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [5,5], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2...4..", "....4.3.", "...2....", ], [ [5,5], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2......", "....4.3.", "...2....", ], [ [4,5], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2......", "....4.3.", "...2....", ], [ [4,4], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2......", "....4.3.", "...2....", ], [ [5,4], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2......", "....4.3.", "...2....", ], [ [4,4], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2......", "....4.3.", "...2....", ], [ [4,4], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".3....4.", "4.3....1", "........", "..433...", ".2.....4", ".2......", "....4.3.", "...2....", ], ["no winner (game aborted)"] ]