Player 1 (): BACKPACK.js
vs
Player 2 (): crimson ink.js

backpauseplayforward
[ [ [2,14], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "..3............", "............3..", ], [ [2,13], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "..3............", "............3..", ], [ [2,13], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [2,12], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [1,12], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [2,12], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [1,12], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [2,12], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [2,11], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [1,11], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [1,10], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [1,9], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [1,8], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [0,8], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [0,8], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [0,8], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [0,7], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [0,8], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [0,9], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [0,10], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [0,10], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [1,10], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [1,11], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [2,11], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], [ [2,11], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "1.......2......", "..3.........3..", "...............", "...2...........", "...............", "...............", "..............2", "...............", "...............", "...............", "3..............", "...............", "...............", "............3..", ], ["no winner (game aborted)"] ]