Player 1 (): paul_test1234.js
vs
Player 2 (): Just a CP/Test.js

backpauseplayforward
[ [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [2,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [3,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [4,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [5,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [6,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [6,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [6,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [6,0], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [6,0], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [6,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [6,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [6,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [6,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [6,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [6,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [6,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [6,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [6,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [6,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [6,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], [ [6,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......1", ".3.33..", ".....2.", "...3.2.", "3......", "....2..", ".......", ], ["no winner (game aborted)"] ]