Player 1 (): Potato Bot.js
vs
Player 2 (): BRUH.js

backpauseplayforward
[ [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1....", ".............", ".............", ".............", "........3.2..", ".............", ".............", ".............", ".2...........", "........3..3.", "..........3..", "...32........", ".............", ], [ [12,10], // coordinates player 1 [12,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1....", ".............", ".............", ".............", "........3.2..", ".............", ".............", ".............", ".2...........", "........3..3.", "..........3..", "...32........", ".............", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1....", ".............", ".............", ".............", "........3.2..", ".............", ".............", ".............", ".2...........", "........3..3.", "..........3..", "...32........", ".............", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1....", ".............", ".............", ".............", "........3.2..", ".............", ".............", ".............", ".2...........", "........3..3.", "..........3..", "...32........", ".............", ], [ [12,10], // coordinates player 1 [12,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1....", ".............", ".............", ".............", "........3.2..", ".............", ".............", ".............", ".2...........", "........3..3.", "..........3..", "...32........", ".............", ], [ [12,10], // coordinates player 1 [12,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1....", ".............", ".............", ".............", "........3.2..", ".............", ".............", ".............", ".2...........", "........3..3.", "..........3..", "...32........", ".............", ], [ [12,10], // coordinates player 1 [12,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1....", ".............", ".............", ".............", "........3.2..", ".............", ".............", ".............", ".2...........", "........3..3.", "..........3..", "...32........", ".............", ], [ [12,10], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1....", ".............", ".............", ".............", "........3.2..", ".............", ".............", ".............", ".2...........", "........3..3.", "..........3..", "...32........", ".............", ], [ [12,10], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1....", ".............", ".............", ".............", "........3.2..", ".............", ".............", ".............", ".2...........", "........3..3.", "..........3..", "...32........", ".............", ], [ [12,10], // coordinates player 1 [11,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1....", ".............", ".............", ".............", "........3.2..", ".............", ".............", ".............", ".2...........", "........3..3.", "..........3..", "...32........", ".............", ], [ [12,10], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1....", ".............", ".............", ".............", "........3.2..", ".............", ".............", ".............", ".2...........", "........3..3.", "..........3..", "...32........", ".............", ], [ [12,10], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1....", ".............", ".............", ".............", "........3.2..", ".............", ".............", ".............", ".2...........", "........3..3.", "..........3..", "...32........", ".............", ], [ [12,10], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1....", ".............", ".............", ".............", "........3.2..", ".............", ".............", ".............", ".2...........", "........3..3.", "..........3..", "...32........", ".............", ], ["no winner (game aborted)"] ]