Player 1 (): Shrek is life.js
vs
Player 2 (): paul_test1234.js

backpauseplayforward
[ [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", "....2....2...", ".....3.......", ".............", ".3...........", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [4,2], // coordinates player 1 [5,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", "....2....2...", ".....3.......", ".............", ".3...........", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [4,2], // coordinates player 1 [6,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".3...........", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [3,2], // coordinates player 1 [7,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".3...........", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [2,2], // coordinates player 1 [8,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".3...........", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [3,2], // coordinates player 1 [9,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".3...........", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [2,2], // coordinates player 1 [10,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".3...........", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [2,3], // coordinates player 1 [11,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".3...........", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [2,2], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".3...........", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [2,3], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".3...........", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [2,2], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".3...........", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [1,2], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".3...........", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [1,3], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".3...........", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [1,4], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".3...........", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [2,4], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".3...........", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [2,5], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".3...........", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [1,5], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".3...........", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [1,5], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".............", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [0,5], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".............", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [0,5], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".............", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [0,6], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".............", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [0,5], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".............", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [0,4], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".............", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [0,5], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".............", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [0,5], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".............", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [1,5], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".............", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [1,4], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".............", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [0,4], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".............", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [1,4], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".............", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], [ [1,4], // coordinates player 1 [12,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.........", ".............", ".........2...", ".....3.......", ".............", ".............", ".............", ".........2...", ".............", ".............", "........1....", ".....3....3..", ".............", ], ["no winner (game aborted)"] ]