Player 1 (): IMMORTALGOAT.js
vs
Player 2 (): mars_rover.js

backpauseplayforward
[ [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4..43", "44..3", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4..43", "44..3", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4..43", "44..3", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4...3", "44..3", ], [ [3,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4...3", "44..3", ], [ [3,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4....", "44..3", ], [ [3,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4....", "44..3", ], [ [2,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4....", "44..3", ], [ [1,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4....", "44..3", ], [ [1,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,1.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4....", "4...3", ], [ [0,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,1.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4....", "4...3", ], [ [0,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,2.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4....", "....3", ], [ [0,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,2.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4....", "....3", ], [ [1,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,2.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4....", "....3", ], [ [2,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,2.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4....", "....3", ], [ [1,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,2.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4....", "....3", ], [ [1,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,2.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4....", "....3", ], [ [0,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,2.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4....", "....3", ], [ [1,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,2.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4....", "....3", ], [ [0,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,2.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4....", "....3", ], [ [0,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,2.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4....", "....3", ], [ [0,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,2.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4....", "....3", ], [ [0,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,2.5], // item count player 1 [0.0,0.0,1.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "43.1.", ".34.2", "422.3", "4....", "....3", ], ["no winner (game aborted)"] ]