Player 1 (): Hagi.js
vs
Player 2 (): Benny.js

backpauseplayforward
[ [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", ".3....2....1...", "...............", "...............", "...............", "......3........", "...3...........", ".....2.........", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", ".3....2....1...", "...............", "...............", "...............", "......3........", "...3...........", ".....2.........", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [5,8], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", ".3....2....1...", "...............", "...............", "...............", "...............", "...3...........", ".....2.........", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [5,8], // coordinates player 1 [6,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", ".3....2....1...", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", ".3....2....1...", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [5,6], // coordinates player 1 [6,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", ".3....2....1...", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [5,5], // coordinates player 1 [6,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", ".3....2....1...", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [5,4], // coordinates player 1 [6,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", ".3.........1...", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [5,3], // coordinates player 1 [7,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", ".3.........1...", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [5,2], // coordinates player 1 [8,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", ".3.........1...", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [6,2], // coordinates player 1 [9,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", ".3.........1...", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [7,2], // coordinates player 1 [10,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", ".3.........1...", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [8,2], // coordinates player 1 [11,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", ".3.........1...", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [9,2], // coordinates player 1 [11,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", ".3.............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [9,1], // coordinates player 1 [11,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", ".3.............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [9,1], // coordinates player 1 [11,4], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [9,2], // coordinates player 1 [11,5], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [9,3], // coordinates player 1 [11,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [9,4], // coordinates player 1 [11,7], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [9,5], // coordinates player 1 [11,8], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [9,6], // coordinates player 1 [11,9], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [9,7], // coordinates player 1 [11,10], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [9,8], // coordinates player 1 [12,10], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [9,9], // coordinates player 1 [13,10], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3..........2.", "...............", "...............", "...............", "...............", ], [ [9,10], // coordinates player 1 [13,10], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".3.............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "..3............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]