Player 1 (): Charming Eater Of The Undiscovered Caliber.js
vs
Player 2 (): steel_man_2.2.js

backpauseplayforward
[ [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4443", "2.4.3.", "...41.", ".4...2", "3.3.24", ".3....", ], [ [5,4], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4443", "2.4.3.", "...41.", ".4...2", "3.3.24", ".3....", ], [ [5,3], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4443", "2.4.3.", "...41.", ".4...2", "3.3.24", ".3....", ], [ [5,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4443", "2.4.3.", "...41.", ".4....", "3.3.24", ".3....", ], [ [4,3], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4443", "2.4.3.", "...41.", ".4....", "3.3.24", ".3....", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4443", "2.4.3.", "...4..", ".4....", "3.3.24", ".3....", ], [ [4,3], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4443", "2.4.3.", "...4..", ".4....", "3.3.24", ".3....", ], [ [4,4], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4443", "2.4...", "...4..", ".4....", "3.3.24", ".3....", ], [ [4,4], // coordinates player 1 [4,0], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4443", "2.4...", "...4..", ".4....", "3.3..4", ".3....", ], [ [3,4], // coordinates player 1 [4,0], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..44.3", "2.4...", "...4..", ".4....", "3.3..4", ".3....", ], [ [2,4], // coordinates player 1 [5,0], // coordinates player 2 [0.0,2.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..44.3", "2.4...", "...4..", ".4....", "3.3..4", ".3....", ], [ [2,4], // coordinates player 1 [5,0], // coordinates player 2 [0.0,2.0,1.0,0.0], // item count player 1 [1.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..44..", "2.4...", "...4..", ".4....", "3....4", ".3....", ], [ [1,4], // coordinates player 1 [4,0], // coordinates player 2 [0.0,2.0,1.0,0.0], // item count player 1 [1.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..44..", "2.4...", "...4..", ".4....", "3....4", ".3....", ], [ [1,5], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0,0.0], // item count player 1 [1.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..44..", "2.4...", "...4..", ".4....", "3....4", ".3....", ], [ [1,5], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,2.0,0.0], // item count player 1 [1.0,0.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4...", "2.4...", "...4..", ".4....", "3....4", "......", ], [ [1,4], // coordinates player 1 [2,0], // coordinates player 2 [0.0,2.0,2.0,0.0], // item count player 1 [1.0,0.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..4...", "2.4...", "...4..", ".4....", "3....4", "......", ], [ [0,4], // coordinates player 1 [2,0], // coordinates player 2 [0.0,2.0,2.0,0.0], // item count player 1 [1.0,0.0,2.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......", "2.4...", "...4..", ".4....", "3....4", "......", ], [ [0,4], // coordinates player 1 [2,1], // coordinates player 2 [0.0,2.0,3.0,0.0], // item count player 1 [1.0,0.0,2.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......", "2.4...", "...4..", ".4....", ".....4", "......", ], [ [0,3], // coordinates player 1 [2,1], // coordinates player 2 [0.0,2.0,3.0,0.0], // item count player 1 [1.0,0.0,2.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......", "2.....", "...4..", ".4....", ".....4", "......", ], ["no winner"] ]