Player 1 (): TBOAT1.js
vs
Player 2 (): Sommerregen III.js

backpauseplayforward
[ [ [5,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "2.........3..", "...........3.", ".............", "......3......", "1............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "2.........3..", "...........3.", ".............", "......3......", "1............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [3,9], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "2.........3..", "...........3.", ".............", "......3......", "1............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [2,9], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "2.........3..", "...........3.", ".............", "......3......", "1............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [1,9], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "2.........3..", "...........3.", ".............", "......3......", "1............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [0,9], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "2.........3..", "...........3.", ".............", "......3......", "1............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "2.........3..", "...........3.", ".............", "......3......", "1............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [0,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "2.........3..", "...........3.", ".............", "......3......", "1............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "2.........3..", "...........3.", ".............", "......3......", "1............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "2.........3..", "...........3.", ".............", "......3......", ".............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [1,6], // coordinates player 1 [0,5], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "2.........3..", "...........3.", ".............", "......3......", ".............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [2,6], // coordinates player 1 [0,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "2.........3..", "...........3.", ".............", "......3......", ".............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [3,6], // coordinates player 1 [0,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "2.........3..", "...........3.", ".............", "......3......", ".............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [4,6], // coordinates player 1 [0,2], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "2.........3..", "...........3.", ".............", "......3......", ".............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [5,6], // coordinates player 1 [0,2], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "..........3..", "...........3.", ".............", "......3......", ".............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [6,6], // coordinates player 1 [0,2], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "..........3..", "...........3.", ".............", "......3......", ".............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [7,6], // coordinates player 1 [1,2], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "..........3..", "...........3.", ".............", "......3......", ".............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [8,6], // coordinates player 1 [2,2], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "..........3..", "...........3.", ".............", "......3......", ".............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [8,7], // coordinates player 1 [3,2], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "..........3..", "...........3.", ".............", "......3......", ".............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [8,8], // coordinates player 1 [4,2], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "..........3..", "...........3.", ".............", "......3......", ".............", ".............", "........2....", "........3....", "....3........", ".............", ".............", ], [ [8,8], // coordinates player 1 [5,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "..........3..", "...........3.", ".............", "......3......", ".............", ".............", ".............", "........3....", "....3........", ".............", ".............", ], [ [7,8], // coordinates player 1 [5,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".....2.......", "..........3..", "...........3.", ".............", "......3......", ".............", ".............", ".............", "........3....", "....3........", ".............", ".............", ], [ [6,8], // coordinates player 1 [5,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "..........3..", "...........3.", ".............", "......3......", ".............", ".............", ".............", "........3....", "....3........", ".............", ".............", ], [ [5,8], // coordinates player 1 [6,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "..........3..", "...........3.", ".............", "......3......", ".............", ".............", ".............", "........3....", "....3........", ".............", ".............", ], [ [4,8], // coordinates player 1 [6,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "..........3..", "...........3.", ".............", "......3......", ".............", ".............", ".............", "........3....", "....3........", ".............", ".............", ], [ [4,9], // coordinates player 1 [6,3], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "..........3..", "...........3.", ".............", "......3......", ".............", ".............", ".............", "........3....", "....3........", ".............", ".............", ], [ [4,10], // coordinates player 1 [6,4], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "..........3..", "...........3.", ".............", "......3......", ".............", ".............", ".............", "........3....", "....3........", ".............", ".............", ], [ [4,10], // coordinates player 1 [6,5], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "..........3..", "...........3.", ".............", "......3......", ".............", ".............", ".............", "........3....", ".............", ".............", ".............", ], [ [5,10], // coordinates player 1 [6,5], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "..........3..", "...........3.", ".............", ".............", ".............", ".............", ".............", "........3....", ".............", ".............", ".............", ], [ [6,10], // coordinates player 1 [7,5], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "..........3..", "...........3.", ".............", ".............", ".............", ".............", ".............", "........3....", ".............", ".............", ".............", ], [ [7,10], // coordinates player 1 [8,5], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "..........3..", "...........3.", ".............", ".............", ".............", ".............", ".............", "........3....", ".............", ".............", ".............", ], [ [8,10], // coordinates player 1 [9,5], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "..........3..", "...........3.", ".............", ".............", ".............", ".............", ".............", "........3....", ".............", ".............", ".............", ], [ [8,9], // coordinates player 1 [10,5], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "..........3..", "...........3.", ".............", ".............", ".............", ".............", ".............", "........3....", ".............", ".............", ".............", ], [ [8,9], // coordinates player 1 [10,4], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "..........3..", "...........3.", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [9,9], // coordinates player 1 [10,3], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "..........3..", "...........3.", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [10,9], // coordinates player 1 [10,2], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", "..........3..", "...........3.", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [11,9], // coordinates player 1 [10,2], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [11,8], // coordinates player 1 [11,2], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [11,7], // coordinates player 1 [11,3], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", "...........3.", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], [ [11,6], // coordinates player 1 [11,3], // coordinates player 2 [0.5,1.0,2.0], // item count player 1 [0.5,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], ["player 2 wins"] ]