Player 1 (): GarryTheGreat.js
vs
Player 2 (): Bytehood-0.25.js

backpauseplayforward
[ [ [9,5], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "......2.....", ".....3......", "...3........", "........3...", "............", "......31....", "........32..", "...........2", "............", "............", "............", ], [ [9,6], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "......2.....", ".....3......", "...3........", "........3...", "............", "......31....", "........32..", "...........2", "............", "............", "............", ], [ [8,6], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "......2.....", ".....3......", "...3........", "........3...", "............", "......31....", "........32..", "...........2", "............", "............", "............", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "......2.....", ".....3......", "...3........", "........3...", "............", "......31....", "........32..", "...........2", "............", "............", "............", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "......2.....", ".....3......", "...3........", "........3...", "............", "......3.....", "........32..", "...........2", "............", "............", "............", ], [ [6,6], // coordinates player 1 [8,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "......2.....", ".....3......", "...3........", "........3...", "............", "......3.....", "........32..", "...........2", "............", "............", "............", ], [ [6,6], // coordinates player 1 [9,6], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "......2.....", ".....3......", "...3........", "........3...", "............", "............", "........32..", "...........2", "............", "............", "............", ], [ [7,6], // coordinates player 1 [9,7], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "......2.....", ".....3......", "...3........", "........3...", "............", "............", "........32..", "...........2", "............", "............", "............", ], [ [8,6], // coordinates player 1 [9,7], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "......2.....", ".....3......", "...3........", "........3...", "............", "............", "........3...", "...........2", "............", "............", "............", ], [ [8,7], // coordinates player 1 [10,7], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "......2.....", ".....3......", "...3........", "........3...", "............", "............", "........3...", "...........2", "............", "............", "............", ], [ [8,7], // coordinates player 1 [11,7], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "......2.....", ".....3......", "...3........", "........3...", "............", "............", "............", "...........2", "............", "............", "............", ], [ [8,6], // coordinates player 1 [11,8], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "......2.....", ".....3......", "...3........", "........3...", "............", "............", "............", "...........2", "............", "............", "............", ], [ [8,5], // coordinates player 1 [11,8], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "......2.....", ".....3......", "...3........", "........3...", "............", "............", "............", "............", "............", "............", "............", ], [ [8,4], // coordinates player 1 [10,8], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "......2.....", ".....3......", "...3........", "........3...", "............", "............", "............", "............", "............", "............", "............", ], [ [8,4], // coordinates player 1 [9,8], // coordinates player 2 [0.5,0.0,3.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "......2.....", ".....3......", "...3........", "............", "............", "............", "............", "............", "............", "............", "............", ], ["no winner"] ]