Player 1 (): unicornbumholes.js
vs
Player 2 (): Ying Yang.js

backpauseplayforward
[ [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "..............3", ".............23", "...............", "..........3....", "...............", "...............", "...............", ".............3.", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "..............3", ".............23", "...............", "..........3....", "...............", "...............", "...............", ".............3.", ], [ [12,8], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "..............3", ".............23", "...............", "..........3....", "...............", "...............", "...............", ".............3.", ], [ [13,8], // coordinates player 1 [13,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "..............3", ".............23", "...............", "..........3....", "...............", "...............", "...............", ".............3.", ], [ [13,8], // coordinates player 1 [13,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "..............3", "..............3", "...............", "..........3....", "...............", "...............", "...............", ".............3.", ], [ [14,8], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "..............3", "..............3", "...............", "..........3....", "...............", "...............", "...............", ".............3.", ], [ [14,7], // coordinates player 1 [14,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "..............3", "..............3", "...............", "..........3....", "...............", "...............", "...............", ".............3.", ], [ [14,7], // coordinates player 1 [14,7], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "..............3", "...............", "..........3....", "...............", "...............", "...............", ".............3.", ], [ [14,8], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.5,0.5], // item count player 1 [0.0,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "..............3", "...............", "..........3....", "...............", "...............", "...............", ".............3.", ], [ [14,8], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", ".............3.", ], [ [13,8], // coordinates player 1 [13,8], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", ".............3.", ], [ [12,8], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", ".............3.", ], [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", ".............3.", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", ".............3.", ], [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", ".............3.", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "...............", "...............", "..........3....", "...............", "...............", "...............", ".............3.", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [10,6], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [10,5], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [9,5], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [8,5], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [7,5], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [7,4], // coordinates player 1 [7,4], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [7,3], // coordinates player 1 [7,3], // coordinates player 2 [0.0,0.5,1.5], // item count player 1 [0.0,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.....1.......", "...............", "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [7,3], // coordinates player 1 [7,3], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.............", "...............", "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [6,3], // coordinates player 1 [6,3], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.............", "...............", "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.............", "...............", "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.............", "...............", "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.............", "...............", "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.............", "...............", "....2..........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.5,1.0,1.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [0,7], // coordinates player 1 [0,7], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [0,9], // coordinates player 1 [0,9], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [0,11], // coordinates player 1 [0,11], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [0,12], // coordinates player 1 [0,12], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [0,13], // coordinates player 1 [0,13], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [0,14], // coordinates player 1 [0,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [1,14], // coordinates player 1 [1,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [2,14], // coordinates player 1 [2,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [3,14], // coordinates player 1 [3,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [4,14], // coordinates player 1 [4,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [5,14], // coordinates player 1 [5,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [6,14], // coordinates player 1 [6,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [7,14], // coordinates player 1 [7,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [8,14], // coordinates player 1 [8,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [9,14], // coordinates player 1 [9,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [10,14], // coordinates player 1 [10,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [11,14], // coordinates player 1 [11,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [12,14], // coordinates player 1 [12,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [13,14], // coordinates player 1 [13,14], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", ], [ [13,14], // coordinates player 1 [13,14], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]