Player 1 (): Scarness.lua
vs
Player 2 (): fbot4.js

backpauseplayforward
[ [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [3,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [2,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [1,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [2,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [3,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [4,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [5,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [6,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [7,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [8,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [9,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [10,0], // coordinates player 1 [9,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [11,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...........1", "............", "...3..2.....", "............", "...3...2..3.", "............", ".3..........", "....32......", ], ["no winner (game aborted)"] ]