Player 1 (): Lucyfire.js
vs
Player 2 (): fbot4.js

backpauseplayforward
[ [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3", "......3", "......1", ".....2.", ".......", "2.....3", "32..3..", ], [ [3,1], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3", "......3", "......1", ".....2.", ".......", "2.....3", "32..3..", ], [ [3,2], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3", "......3", "......1", ".....2.", ".......", "2.....3", "32..3..", ], [ [3,1], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3", "......3", "......1", ".....2.", ".......", "2.....3", "32..3..", ], [ [3,2], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3", "......3", "......1", ".....2.", ".......", "2.....3", "32..3..", ], [ [3,1], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3", "......3", "......1", ".....2.", ".......", "2.....3", "32..3..", ], [ [3,2], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3", "......3", "......1", ".....2.", ".......", "2.....3", "32..3..", ], [ [3,1], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3", "......3", "......1", ".....2.", ".......", "2.....3", "32..3..", ], [ [3,2], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3", "......3", "......1", ".....2.", ".......", "2.....3", "32..3..", ], [ [3,1], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3", "......3", "......1", ".....2.", ".......", "2.....3", "32..3..", ], [ [3,2], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3", "......3", "......1", ".....2.", ".......", "2.....3", "32..3..", ], [ [3,2], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3", "......3", "......1", ".....2.", ".......", "2.....3", "32..3..", ], ["no winner (game aborted)"] ]