Player 1 (): PINK ELEPHANTS.js
vs
Player 2 (): steel_man_2.js

backpauseplayforward
[ [ [0,13], // coordinates player 1 [0,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", ".2.............", "..2.........3..", "..........2....", "3..............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", ".2.............", "..2.........3..", "..........2....", "3..............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [0,11], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", ".2.............", "..2.........3..", "..........2....", "3..............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", ".2.............", "..2.........3..", "..........2....", "3..............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [0,9], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", ".2.............", "..2.........3..", "..........2....", "3..............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", ".2.............", "..2.........3..", "..........2....", "3..............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", ".2.............", "..2.........3..", "..........2....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,8], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", ".2.............", "..2.........3..", "..........2....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", ".2.............", "..2.........3..", "..........2....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [1,6], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", ".2.............", "..2.........3..", "..........2....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [2,6], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", ".2.............", "..2.........3..", "..........2....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [2,6], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", "...............", "............3..", "..........2....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [3,6], // coordinates player 1 [2,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", "...............", "............3..", "..........2....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [4,6], // coordinates player 1 [3,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", "...............", "............3..", "..........2....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [5,6], // coordinates player 1 [4,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", "...............", "............3..", "..........2....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", "...............", "............3..", "..........2....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [7,6], // coordinates player 1 [6,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", "...............", "............3..", "..........2....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [8,6], // coordinates player 1 [7,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", "...............", "............3..", "..........2....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [9,6], // coordinates player 1 [7,4], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", "...............", "............3..", "..........2....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [10,6], // coordinates player 1 [7,3], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", ".......3.......", "...............", "...............", "............3..", "..........2....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [7,3], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", "...............", "...............", "...............", "............3..", "..........2....", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [8,3], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [10,8], // coordinates player 1 [8,2], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [10,9], // coordinates player 1 [9,2], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "..........3....", "...............", "...............", "...............", "...............", "...............", ], [ [10,9], // coordinates player 1 [9,1], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,8], // coordinates player 1 [10,1], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [11,1], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,6], // coordinates player 1 [12,1], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........31..", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,6], // coordinates player 1 [12,1], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,6], // coordinates player 1 [11,1], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "............3..", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,6], // coordinates player 1 [11,1], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]