Player 1 (): Frank's Down Syndrome.js
vs
Player 2 (): LuckyGuess-b.js

backpauseplayforward
[ [ [10,13], // coordinates player 1 [10,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3........1", "...............", "..........2....", "...............", "...............", "...............", "...............", "...............", ], [ [10,12], // coordinates player 1 [10,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3........1", "...............", "..........2....", "...............", "...............", "...............", "...............", "...............", ], [ [10,11], // coordinates player 1 [10,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3........1", "...............", "..........2....", "...............", "...............", "...............", "...............", "...............", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3........1", "...............", "..........2....", "...............", "...............", "...............", "...............", "...............", ], [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3........1", "...............", "..........2....", "...............", "...............", "...............", "...............", "...............", ], [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3........1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,8], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3........1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [12,9], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3........1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,7], // coordinates player 1 [13,9], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3........1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,7], // coordinates player 1 [14,9], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3........1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [13,7], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3........1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,7], // coordinates player 1 [14,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3........1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,7], // coordinates player 1 [14,7], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,6], // coordinates player 1 [13,7], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,5], // coordinates player 1 [12,7], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,4], // coordinates player 1 [11,7], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,3], // coordinates player 1 [10,7], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,2], // coordinates player 1 [10,6], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,1], // coordinates player 1 [10,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "..........3....", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,0], // coordinates player 1 [10,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.2", "...............", "...3...........", "........2......", "........3......", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,0], // coordinates player 1 [9,5], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", "...3...........", "........2......", "........3......", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [13,0], // coordinates player 1 [8,5], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", "...3...........", "........2......", "........3......", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,0], // coordinates player 1 [8,4], // coordinates player 2 [0.5,1.5,0.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3..", "...............", "...3...........", "........2......", "........3......", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,0], // coordinates player 1 [8,3], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "........2......", "........3......", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,1], // coordinates player 1 [8,3], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "........3......", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,2], // coordinates player 1 [8,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "........3......", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,2], // coordinates player 1 [8,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,2], // coordinates player 1 [7,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,2], // coordinates player 1 [6,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,2], // coordinates player 1 [5,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,2], // coordinates player 1 [4,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,2], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,2], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,2], // coordinates player 1 [3,2], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]