Player 1 (): arcane_destroyer.js
vs
Player 2 (): LuckyGuess-b.js

backpauseplayforward
[ [ [3,12], // coordinates player 1 [3,12], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "......5....5.", "..2..........", "..5.........5", ".3...4.....3.", ".2...........", ".....4.......", "..........543", "..4.....4....", "1.....5....5.", "..4...3.....3", ".4...........", "..........5..", "....25.......", ], [ [3,12], // coordinates player 1 [3,12], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "......5....5.", "..2..........", "..5.........5", ".3...4.....3.", ".2...........", ".....4.......", "..........543", "..4.....4....", "1.....5....5.", "..4...3.....3", ".4...........", "..........5..", "....25.......", ], ["player 1 wins (opponent timed out)"] ]